You might have noticed that I am releasing updates a lot more. I am starting to work on some of the big aspects of the game so it is time to get the little stuff out of the way such as crafting. The old crafting menu was garbage so I made a new one that I am happy with! That was a big step to keeping this project organized! I also added a bunch of new crafting objects. I am now working on a bunch of small stuff that may or may not be that noticeable. Even if it isn’t it will still make a huge difference to the game. I will soon continue to work on the big stuff such as players being able to attack each other and more types of walls to craft such as stone, brick, etc. There will be a variety of stuff to craft in the future but for now, the game is still in early development! Hope you guys are enjoying adventure ONLINE Pre Alpha!
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
brung back my old oc plus a new one
...they don`t have names yet tho
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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