You might have noticed that I am releasing updates a lot more. I am starting to work on some of the big aspects of the game so it is time to get the little stuff out of the way such as crafting. The old crafting menu was garbage so I made a new one that I am happy with! That was a big step to keeping this project organized! I also added a bunch of new crafting objects. I am now working on a bunch of small stuff that may or may not be that noticeable. Even if it isnβt it will still make a huge difference to the game. I will soon continue to work on the big stuff such as players being able to attack each other and more types of walls to craft such as stone, brick, etc. There will be a variety of stuff to craft in the future but for now, the game is still in early development! Hope you guys are enjoying adventure ONLINE Pre Alpha!
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Coming Soon...
Someone seems to be a little angry
A sneak peek at Oracle's opening cutscene! Delve into the mystery behind this incident in Oracle through investigation, social engineering, exploration, and combat.
I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.
Kill your enemies in the most brutal way in Blu! Demo available on @gamejolt
Pre-order the final version at http://blu-game.com/kickstarter










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