Game
In The Name of Cheese
5 years ago

Development is going fairly smoothly right now, but I don't really have anything I can show yet. I'm just coming out of a bit of a slump and I haven't worked on it in a while.




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Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.

Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.

...SO I'M MAKING IT A DATING SIM BABY!!!

Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!

Provided without context.

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

Word of advice: Try your best not to get cornered.

The door is finally open.

What awaits Eric in this final area?

And what of his cheese?

The trailer is complete!

It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.