Next up
It's done. Kinda. The most important thing right now is making It's most basic form. Once I can rig it, I'll then start thinking about more complex textures. 3 more to go.
After the third, updates will be less frequent. Until then.
It ain't much, but it'll add up over time. (I also made a board that was gonna be used a lot, but it crashed and didn't save :( ) Until then.
Just some proof stuff is actually happening. It's been really slow and I had a LOT to do today. I'll start making props tomorrow. That's gotta be the worst part of game design. Until then.
I'm back.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!










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