Next up
Recreated some of the old Chapter 2 enemies I came up with a while back since some of it looked a bit smoothed out.
Jimmy and the Rushed Game: Whispers and Gifts Update
is now available! Go download it now if you want to waste your time!
Here is a teaser for the newest update "Frozen in Conflict"
Currently I am frozen in conflict with so many ideas, though some may be implemented in later updates to the game. (Even the campaign I am working on.)
7-19-21
"Party before the Finale"
Uploaded the first prototype build for a game I am working on in Game Design 2. It is called "Sphere Catcher Ultimate"
Working on Chapter 1 V2 and it will also include the demo of Chapter 2.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Path of Kami: The Evolution of the Lore
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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