Game
Rat Witch Tactics
6 years ago

Development Update 1/12/2019


Happy to have something that felt update worthy and have the energy to put it together. I always lose momentum around the holidays. At least this year I accepted it and didn’t stress too much about having so little productivity.

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Anyway, I’m currently working on the next story chapter. This has been pretty fun since it feels so fresh. I’m testing this now. Still have a lot of balance issues to work out with the new units and abilities as well as making more assets. So far I’ve put together new models and portraits for some of the units. This chapter takes place on a remote sea tower full of pirates and ancient machines. Next up will be models for new interactive objects and textures for walls and floors.

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Looking forward to sharing more as it all comes together. Thanks for your support!



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Development Update 2/12/2019 - I really need to do these more than once a month!

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Dev Update - 2/27/2019

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Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think