Today marks the day that I start work on the second world that will take place in the winter season and have the player traverse the level on the ground and through the clouds. Currently I am trying to figure out how to program AI properly in Paper 2D, it has proven to be a bit of a challenge at this point. One thing worth noting is that I have been trying to get the ladder to work as intended (see picture of world 1-2 for details).
I have also been working on the games sound track (it will be updated as new tracks are created), Though the music is not great its the best that I can do for now.
That is all,
Jordan
Next up
Its a new character
Its Back!!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!
Fan art for Foolish I'm feeling kinda better so I drew this
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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