Game
A Few Nights With Koeko (Canceled)
3 years ago

Devlog 0 - "Plans"/"Planos"


EN:

Hello there! I'm just a random storyteller and I'm here to tell you about my ideas and plans for my first fan game.

THE WORLD

First, let's talk about the world of this fan game, without giving you spoilers, of course. In a semi-futuristic world, without any Freddy's or anything to motivate advancement in animatronics, the idea of robotic entertainers is abandoned. Until it is revived by the Anima Corp., a corporation that, before this, was mostly known as an agency for virtual idols, with this new initiative being led by Muranaka Masashi. Years later, the first artificial idol (How this new animatronic brand is called) is created, and you can pretty much imagine what happens from there, they needed someone to look after those things during the night, so they hire you, the player.

GAMEPLAY

As the title suggests you will be surviving a few nights with Koeko, with the focus on "few", this game will consist of only 3 nights, I want to keep it simple, after all, it is my first fan game, but each night will have different mechanics, with the first one being kind of an expanded salvage phase (In the context of the world it is more a "Review Phase" rather than salvage, but it works almost the same), the second a classic fnaf experience and a free-roaming final night, with one minigame after each night.

MORE THAN A FAN GAME, A LEARNING EXPERIENCE

This game will mostly serve to help me learn coding in unity and 3d modeling, that is one of the motives I gonna keep it only to two animatronics and an extra enemy, let's just say the latter is a secret tool that is going to kill us later.

This is the end of the first devlog, I am will post more as I get stuff done, but, for now, bye!

PT-BR:

Olá! Eu sou apenas um contador de história qualquer e estou aqui para lhes contar minhas ideias e planos para meu primeiro fan game.

O MUNDO

Primeiramente, vamos falar sobre o mundo dessa fan game, sem dar spoilers, claro. Em um mundo semi-futuristico, sem Freddy's ou qualquer coisa motivando o avanço em animatronics, a ideia de artistas robóticos é abandonada. Até que ela é revivida pela Anima Corp., a corporação que, antes disso, era majoritariamente conhecida como uma agencia para idols virtuais, com essa nova iniciativa sendo liderada por Muranaka Masashi. Anos depois, a primeira idol artificial (Como essa nova marca de animatronics é chamada) é criada, e você consegue imaginar o que acontece daí em diante, eles precisaram de alguém para vigiar essas coisas durante a noite, então contratam você, o jogador.

GAMEPLAY

Como o título sugere, você vai sobreviver algumas noites com Koeko, com o foco em "algumas", este jogo terá apenas 3 noites, quero mantê-lo simples, afinal é meu primeiro fan game, mas cada noite terá mecânicas diferentes, com a primeira sendo meio que uma "Salvage", sim a de FNAF 6, expandida (no contexto do mundo é mais uma "Fase de Revisão", mas funciona quase da mesma forma), a segunda uma gameplay clássica de FNAF e uma última noite com "Free-Roaming", com um minigame após cada noite.

MAIS DO QUE UM FAN GAME, UMA EXPÊRIENCIA DE APRENDIZADO

Este jogo servirá principalmente para me ajudar a aprender programação em Unity e modelagem 3D, esse é um dos motivos que vou mantê-lo apenas com dois animatronics e um inimigo extra, vamos apenas dizer que este último é uma surpresinha que vai nos matar lá pro final.

Este é o fim do primeiro devlog, vou postar mais à medida que faço as coisas, mas, por enquanto, tchau!



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