Howdy, everyone, here's the promised first devlog.
Life's been cracking down. Family, school, the internet, it's all been weird lately. I haven't had much time to work on this game. It may not look it, but I actually have a lot done, mainly in the way of the soundtrack, done over the past few months. I need some time to work things out - school slows down in six weeks, so I'll have a more reasonable amount of time to work on things I love. Sorry I haven't gotten much shown, just consider this game on a semi-hiatus until November or so.
But that's enough of that. Here's what I HAVE gotten done recently:
>Finished the main character's sprites! Meet the ambiguously-aged young adults who you'll command on your journey. That's Bub, Monica, and Seamus from left to right.
>Soundtrack! If you didn't see already, the soundtrack is in active progress and by far the most complete part of the game. I have tons of stuff I'm waiting to release once I get to it. I'm also putting out bonus stuff ("OST #???") on soundcloud if you want to see that. Find it here.
>There are some team members, I think! Actually that might be stretching it, but I'm getting some help from people. @jeffy_playz is going to help with the coding when that starts back up, @TeamCoolDude is making a few OST tracks, @NosyArgackle is helping out with a new logo (and this post's brilliant header), and I'm borrowing a song from nond other than @TEP_Enterprises down the line! Massive thanks to all those people, helping this game get to be better than it was before.
Well, that's about everything for a while. Sorry for the lack of content, I (we?) are just in a weird spot right now. Once active development starts, though, things'll get better. Trust us.
Thanks for reading and stay frosty!
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