Game
SlimeJumper : Ultimate Jump




6 years ago

Devlog 02 | Slime Jumper (Game Jolt)

20.August.2019

------------------

----- | New | -----

- add a Pause Menu

- add Background´s to the level´s

----- | Changes | -----

Change Background for the Mainmenu

----- | Bugfix | -----

Lava dead bug fixed




0 comments

Loading...

Next up

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?

| Discord Server Update |

- Music Channel added

- TicTacToe game added

- 2 Emojis added

Join the Discord Server: https://discord.gg/pQUkzdjt

Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…

GameJolt Demo: https://gamejolt.com/games/SlimeJumper/434254

Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

in this post i will explain why development has stalled and what the current status and plans for the future are.

(Enclosed I add the logos from new to old)

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

the body is as good as finished. :D