Game
[No-Name]
8 years ago

Devlog #05 - A Tiny break & Updates!


Hello! First of all, I would like to say I took a tiny break to focus on somethings going on in my life and to study a bit for my midterm exams!

Secondly, I have been working on some stuff for the game! In sprite wise, I draw a tree, a ship, and an almost complete human cycle! Yes that is a lot for me!

5d0a8ea368db1.gif
5d0a8ea49f9e9.gif

But from the engine wise, I have been fixing bugs;

  • With the NPC’s script they are become more aware and have better AI when I attack them and what not!

    • NPCs now have the ability to heal when the player is no longer attacking!

  • With the cutscene mode, I made it more user-friendly and actually a functional working cutscene.

  • I made the player to be able to interact with a ship for example and teleport somewhere else! (Rather than only using a door)

  • Fixed the player’s dash

  • I had a particle bug, I fixed that as well

5d0a8ea56f4a3.gif


0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Our work is never over" they said.

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Showing off player 2 😎

What do you think?

Levels' maps.