Game
Rocket Shipment

4 years ago

Devlog #063: Breakable crates


I've worked on an array of different things for the past 2 weeks.

My last devlog showed some wall blasters. I've worked some more on these and improved the bullet sprite:

A bigger change is the brand new addition of breakable crates:

crate_break.gif

Unbreakable crates have gotten a darker color and are, well, unbreakable:

unbreakable_crates.gif

Only a few slip ups and the breakable crates completely break, making you lose the level:

Next to these new features, I've been wanting to update the ship sprite to be a little more complex.

I made an array of possibilities:

rocketship_options.png

But stuck with the first one. Here's how it looks in-game alongside with proof I'm playtesting too much:

powermoves.gif

That's it for now.

See ya!

1


6 comments

Loading...

Next up

Releasing my game after more than 2 years of development

Update v0.8.0: Introducing powerups

Release date has been set!

Rocket Shipment CHANGELOG v0.9.0

I used my meager gamedev earnings to fund a new trailer. What do you think?

Devlog #073: Configurable gate speeds

Devlog #074: Drones and locked gates

Rocket Shipment CHANGELOG v0.10.0 - Introducing new crates!

Update v0.5.0 featuring new conveyor tiles

Update v0.6.0: Improving player experience