Well, we did some minor-ish changes.
Asgore will only be fought in Genocide.
The royal guard (s) at snowdin will be sans & papyrus.
Added a functional menu.
Made the controls actually work in battle.
Fixed a few minor visual changes.
Made your attack lower in the asgore fight.
Made sans not have a seizure every time he spoke.
Nerfed papyrus's damage so he wont one hit the player if they're on pacifist.
Added i-frames so you dont get insta-killed.
Added a hidden boss.
Fixed the RUINS door teleport not working.
Fixed the performance issue.
Locked FPS at 30.
Besides that, we also decided to delay certain changes till Heich & WompWompp stop getting sick every 5 days.
Once again,
-TeamBeyond
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