Game
The Lemonade Stand

1 year ago

Devlog #1


Welcome to the first awal devlog! I'm just showing off some of the progress I've done since the demo.


Night Progress

Believe it or not, most of the main game is done! All that's left is some balancing regarding difficulty (Night 6 is almost impossible) and some polishing (Lemon looks kinda bad in the cameras). Here's a screenshot of grape to prove I have made some progress.

screenshot_2024-04-06_112522_am.png

Extras Menu

Well... the main game is almost done. I've barely touched even the extras menu. This is what it currently looks like

screenshot_2024-04-06_112741_am.png

(obviously this is subject to change)

Instead of just a custom night, I want to have other bonus nights too. Just a change to the regular gameplay in the story nights. You can look forward to hearing a lot about the extras menu.


What's Next?

"If the main game is almost done, what's the point of making devlogs?" I might hear you ask. While yes, the interesting stuff like AI and Mechanics are almost done, there's still a lot of stuff to do before this game is complete. This game does need a lot of polish too, so in these monthly devlogs I'll make sure to give a lot of info about the little stuff I've done.


But with that out of the way, thanks for viewing this. I look forward to next month's devlog.



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Next up

I have the office colors done and some UI stuff planned out. Still working on an outline for the game

The game will have a more serious tone

The demo trophies are done!

Drew something for my talented art entry

It's about time for a second coat of paint

Yes, I'm doing this for the same reason as last time. i've just gotten better at art and it's been a year since i've made the last models. (these two are the only ones i have done btw)

hey guys

(btw updated streetlights)

Concept for a beginning cutscene in the crustades.

Suddenly im working on DIFFERENT projects 👅

If orange were a human he would be a snotty prick thats all im sayin