Okay. I brought this game here from my old channel. It is a mash up of a few other cool games that is becoming amazing. It is a big game with a lot to do, so the development is slow going, but there are a few glitches. The more people who follow this project, the faster I’ll make time to develop it.
So far I have made it to the ship physics, planet names, random resources, random planets, orbit physics, planet destroying aliens, subsector map, resource harvesting, crafting, and building of buildings.
The buildings I have added are Bunker(harvests resources), Warehouse(stores metal), workshop(Lets you craft more things)
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Update 2.627
New challenges & new effects!
I worked so hard to get all four of them to the end safely, but then...
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Coming Soon...
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!










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