So... I've started work on another pet project. This time, it isn't about anime, or adventuring to gain power, none of those shenanigans. This time, it's about true, absolute power. My new game, Sigilborne, is basically a boss fighting simulator, where you go up against bosses ranging from easiest to hardest (yada yada yada we already know this).
The topic of this devlog is to show you what I've done so far (and by you meaning possibly 2 people, maybe 3, idk). Anyway, here goes:
First Boss: Elder Barbarian
A literal beast (outcast) who has 500 HP and 4 skills. He's supposed to be the "tutorial" for new players, but I don't think he likes being called a tutorial... More on him coming soon!
3 New Classes
Three new (and the first ever) classes have been introduced to the game, the Knight and the Archer classes. Both have their strengths and weaknesses, it's up to you to figure out who will work against our friend here, the Elder Barbarian. But, defeating him will result in you gaining a new class, the Barbarian class. Wielding a heavy iron axe, the Barbarian is your perfect tank against insanely slow but powerful enemies. Built to outlast, the Barbarian may be your option against some of the future bosses.
And that covers it all! I've done basically nothing so far, but uh... hope you enjoyed this devlog, I guess. Also feel free to answer the poll at the bottom. Oh yeah, forgot to mention, feel free to drop suggestions as suggestions will help me develop the the game faster (cuz I am not capable of such high thinking processes).
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