Game
Skattletale
9 months ago

Devlog - 1

I spent so much time reading documentation on the TML UT engine that my brain is frying, anyways. Game is going fourth, and I'm already thinking about a demo release date!




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Devlog - 4

Hello, everyone!

As of Today, I’m revamping much of the game to fit better the "Harsh and Ruined" world of Skattletale. This may delay the demo slightly, but it's crucial for quality.

Thanks for your patience!

-Butterglue

Devlog - 3

I'm currently focusing on spriting, and I'm at a good point with the main cast!

Meanwhile, tilemapping progress is going a bit slow as I'm trying to get cutscenes and stuff working (I didn't expect it to be so time-consuming!)

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.