Game
Cubist
3 years ago

Devlog #1


We started programming this game a month ago. We've spent dozens of hours on it.

The game is playable at the moment. We're adding features and expanding the map every day.


The Python library we are using is called "Pyxel Studio".

All the textures are handmade, largely by @Akosss .


For the time being, the map consists of 3 levels.

The mechanics already implemented are :

  • "One-ways" (you can only pass on one side)

  • Padlocks and keys

  • Teleporters



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Since the previous #ScreenshotSaturday, we added some transitions !

Here are two examples, hope you enjoy it !

If you think something looks wrong, please tell us, so we can improve our game !

Devlog #5

First DEMO will come soon !

New #ScreenshotSaturday !

Here, you can see a bonus level containing a chest. What will be inside ? You will be able to discover it soon, with the first version of the game coming in the next days (maybe tomorrow) !

Devlog #4

Devlog #2

First #ScreenshotSaturday !

Here is the first level of our game.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Another house i made long time ago.