Now that I've started the development of the game, I'm gonna do devlogs from time to time, like I did with my previous game.
The first devlog shows the custom night and settings menu respectively!
I'm really proud of the result, especially with the UI design.
For the custom night itself, nothing really has changed since my previous game. The only difference is the "Select Skin" option, which basically, if disabled, you can change the A.I level, and when enabled, you won't be able to change it, but the skins (obviously).
It's also a more simple way than using the key arrows, but as well to be accessible for android players, as they couldn't change the A.I. difficulty in the previous games.
PS: Don't mind the question mark yet!
As for the settings, despite the existing ones from my previous games, you surely noticed at this point some brand new settings, such as disabling the music (why not?) or even the addition of multiple languages!
There might be even more new settings from there, who knows?
And that's pretty much all, expect more updates later this month!
Take care everyone!













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