Game
Guns & Mutants

6 years ago

Devlog 1#


Hi! In todays devlog we want to tell ya what we've got in the game right now and what we are planning to do next. Lately we were working on lights, weapon mechanics and some tilesets. In the picture below you can see a lil sneak peek of it. This week we want to work on stress mechanic wchich is the main faature in our game and on other things like hud, main menu, etc. About non game work we want to make a discord server to have better connection with you. <3

We'll post new devlogs every monday so stay tuned.

See you soon! ~ Team YGC



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Hello! This week we made a few things like new in game hud, muzzle flash, couple of useable items, and others. You can check it on the screenshot. Next week we want to focus on main menu and enemies. See you next week!!!

Hi! This week we present you main menu and short gameplay! Check those out!

https://www.youtube.com/watch?v=-BSR_sY9E0g

https://www.youtube.com/watch?v=r5wIpduv4Tw

Also check us on indieDB!

https://www.indiedb.com/games/guns-mutants

Smol Update :)

(and weapon system is done)

I was bored, so... ManutKat.

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!