Next up
I've been trying a bit the HUD(it must be cleaner than it's right now) I'll publish the first build tomorrow night if no problems appears. The game is still very hard but I'll balance it as the week goes on. If you find any bug, contact us. We'll fix it.
DEVLOG #2 Hey everybody, I've been working on the artwork for the first core. I tried to make the basic animation where it's just blinking. And every pattern for it are mostly done, so i'll have to work on the HUD, the menus, and the player. See you! ;)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
Runestones: from concept to in-game modelπΏ
What you all think
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
A Shiny Mega Gengar π For @ManutkArt 's #ThreeColorsChallenge!
Showing off player 2 π
What do you think?
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