Hello. I can finally show what i was working on the last 2 weeks of work.
I am being proud of how the game's going, its a fast paced greenrun game that is chaotic to its limits and you have to react as much as possible without thinking twice.
As of right now the game's core mechanics and characters mechanics has been implemented 100%. I am honestly very happy with how the mechanics turned on and i had to redo some of them because it breaked the core gameplay and overall, not fun or it was rng. The only things left are planning Achievements and other minor things such as ini and options.
Expect this game to release in October, i do really want to push this to that date, not for a specific reason, i just want to this to come out on that month, although i'll not rush the development
thanks for reading











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