
No we're not late for Halloween. We're actually 364 days EARLY for Halloween 2026!
But anyway, progress, that's what you're here for. And thankfully that's been fairly good. We are about, I wanna say, 25-30% done with a big side area in the Kegger base, which will include a big fight and a big side quest. Big.
However, some things are still in order for the Kegger Base to be finished, that includes but not limited to:
A couple of fights and enemies
A new type of shop
Super Coldstein and his activation method
All of the Rod Route changes
Basically all Q-Talks in Area 2
Collectables items in Area 2
Area 2 achievements and getting them into the Gamejolt API
The ending sequence.
And of course, the make or break of any Lisa game development time:
Playtesting. Bug fixing. And balacing . (very scary)
Our point of last devlog stills stands, Demo 2.0 probably won't come out in 2025. There are just too many factors.
But dammit, we will try our hardest to give you all the best experience possible, or die trying!
...Well, I'm already dead, so it doesn't make alot of difference for me. But it may be a huge deal to the people actually making this mod.
Happy late Halloween. Check your candy for razor blades. And stay tuned for more.
Signed...
with love.
-Amy <3













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