I've really been needing to make a big devlog for a bit and not just small tidbits, so here ya go.
Game progression
The game is doing good! Recently I changed the animatronic designs so I had to update all of those. I'm glad I changed them as we went from this...

...to this.

Quite frankly, I think the change was 100% worth it.
After all that, I decided to begin adding the rest of the cast. As of writing, 3/4 of the 'Old' animatronics have been implemented.
Fun fact: I released Recall Remastered first because I thought it would take less time and I ended up being right as my current plans now involve the full game having 9 AIs. Estimating a January release.
Demo 2.0
When things for Recall Remastered changed, I updated the demo before the release. So am I doing that?
No.
The game has gotten too far for another demo. Besides, I don't even like making demos. The next playable build will be the full game.
Misc.
I've been getting things for the third game done, actually. I plan for the later sequels in the story to be hinted at in the game.
I've also played around with the idea of a DLC for Afton Remastered based on the original Five Nights at Jack-O-Freddy's 2: Spring-The-Trap but decided against it as the project is already big enough. Besides, ideas from Spring-The-Trap are being implemented here. That would make a DLC redundant. You're also getting Jack-O-Fazbear's 3 so I'd be spoiling yall by making a DLC.
Thats all for now. Stay notable!
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