Game
Ninkyo Dantai II

1 year ago

[Devlog #11] - Lesser Park Update & Options Menu


General

  • Changed file label to Ninkyo Dantai II.

  • Added a debug grid to help assist with the placement of meshes.

  • Removed unnecessary function checking decal height to console.

Fixes

  • Fixed placement of loading indicator on Main Menu.

  • Fixed an issue where you couldn't enter the seafood restaurant.

Sketchup - Lesser Park

  • Fixed several road issues with model meshes.

  • Created new road model meshes.

  • Updated the design of the Lesser Park bridge and on-ramps.

  • Split the design of the Lesser Park bridge to two components. 

  • Added new ground meshes in Lesser Park.

  • Given identifiers to existing model meshes to keep organised with city design.

Options Menu

  • Added a Debug Options Menu with a few settings.

Map Editor

  • Completely refactored map editor code.



0 comments

Loading...

Next up

[Devlog #2] - 3D Lights!

[Devlog #9] - First Weapon Model in 3D

[Devlog #5] - City Update - Lesser Park Construction Begins!

Added Night-time rain effects #jrpg #3D #GameMaker #gamedev

[Devlog #13] - City Updates and LODs Streaming

[Devlog #12] - Map Editor Saving/Loading

Added my first 3D modeled building #jrpg #3D #GameMaker #gamedev

Sweet, got terrain working now. Now I can start building the first city. (Terrain will be the back-drop for now)

#jrpg #3D #GameMaker #gamedev

Streets are getting bigger... and a bridge. I'm going to be focusing on creating new types of buildings, etc before doing any texturing.

#jrpg #3D #GameMaker #gamedev

[Devlog #6] - New HUD Redesign