I'm focusing more on the Post-Mortem these days. I've already added some OSTs, you can turn the lights on and off, the hint paper that appears the first time you enter the Post-Mortem, Shade Photo Negative Mickey renders on both doors are done. Good progress for 2 days, I think. Overall, the Post-Mortem is 12% complete.
Next up
It's exam week for me, so my time is very limited. Game development continues this weekend!
A sneak peak with a small spoiler.
A small thank you!
map.
>Devlog (01/28/26)
>Devlog (12/04/25)













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