Game
Five Nights at Dolma's: Behind the Scenes
2 years ago

Devlog #14 - 03/02/2022


Hi guys,

I start this devlog very similar to the last one; After almost 3 months without a devlog, I think it is time for another one.

First of all, I want to thank the community for the support, seeing that this game is 700+ followers is something stunning for me, moreover taking into account that my first games managed to have aprox 40 followers in a month. Going to twitter (Sagri1998) immediately after posting the teaser, and seeing people taging me on differet threads is something which I didn't expect. I'm really hyped, I can't wait til I release the game and see people playing the game, I can't wait 'til gameplay videos ;)

Onto the game itself, after taking a break I'm back on track working on the game, I'm currently working on the endgame and it is going really smooth, no major problems. One of the things I implemented these past weeks is a different main menu background depending on the night the player is, something which imo is really cool.

After the main content of the game is finished, I'll start hiring voice actors and such, furthermore I'm planning to add cool stuff to the extras menu, such as scrapped content, the initial mockups I did for the game, and scrapped ideas I originally had for the project.

With that being said, that's all for today. Be safe and more to come.

-Sagri98.



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