Game
SlimeJumper : Ultimate Jump

6 years ago

Devlog 16 | Slime Jumper (Game Jolt)

20.October.2019

--- | New | ---

- You can now change the sound Volume

- the butten sound play now when you switch in to a level

--- | bug fixes | ---

scene switch bug

-- |New Version | --

- Demo Version 0.1.8 Released




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| Discord Server Update |

- Music Channel added

- TicTacToe game added

- 2 Emojis added

Join the Discord Server: https://discord.gg/pQUkzdjt

Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…

GameJolt Demo: https://gamejolt.com/games/SlimeJumper/434254

SlimeJumper: Ultimate jump comeback.

It's been a long time, but the slime is back!

In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.

in this post i will explain why development has stalled and what the current status and plans for the future are.

(Enclosed I add the logos from new to old)

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

Here you can see the weapon in action ;D

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

Mobile Control is Back! and NEW Slime Animations!

It is now possible to play the game on mobile again. The Slime has also received its first animations.

(these are now no longer single images but are animated in unity which makes the animation smoother).

So it's 1 o'clock at night but I'm almost done, only my hands are missing!

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused