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SlimeJumper : Ultimate Jump


6 years ago

Devlog 19 | Slime Jumper (Game Jolt)

1.December.2019

--- | New | ---

- New Options Menu Design

- New Background Design for the Singleplayer Button

-- |New Version | --

- Demo Version 0.2.1 Released




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the body is as good as finished. :D

in this post i will explain why development has stalled and what the current status and plans for the future are.

(Enclosed I add the logos from new to old)

Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

Here you can see the weapon in action ;D

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

Now officially the first new demo is realeased for Pc and Mobile. you can download and test it now on the GameJolt site. if you find bugs you can submit them to "bugreport" (preferably with video recording)

Have fun! :D

https://gamejolt.com/c/SlimeJumper-dxqfav/bugreport

I'm in the process of reworking the character on the right you can see the result so far. (of course I'm not finished yet) but how do you like it so far?

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

So it's 1 o'clock at night but I'm almost done, only my hands are missing!

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed