Next up
So it's 1 o'clock at night but I'm almost done, only my hands are missing!
the body is as good as finished. :D
Old Movement, many improvements!
Change:
- Old Movement feeling with new input system!
New:
- Maximum fall speed so you can no longer glitch through the ground
Removed:
Respawn script completely removed and better integrated into the new player script
in this post i will explain why development has stalled and what the current status and plans for the future are.
(Enclosed I add the logos from new to old)
----- major update | demo version 0.1.2 -----
------| new |------
- The first five levels in ‘Adventure’ mode have been added.
- New button layout
-------| Bug fixe´s |-------
- Slime no longer floats slightly above the ground.
----- major update | demo version 0.1.3 -----
------| new |------
- New Ui Animations
- New Text Font
-------| Bug fixe´s |-------
- Menu Movement fixed
| Discord Server Update |
- Music Channel added
- TicTacToe game added
- 2 Emojis added
Join the Discord Server: https://discord.gg/pQUkzdjt
Game/Demo on Steam: https://store.steampowered.com/app/1570600/SlimeJumper__Ultimate…
GameJolt Demo: https://gamejolt.com/games/SlimeJumper/434254
Demo Update: 0.1.1
New:
- Particle effect when the player jumps
- Button for Mobile to open the pause menu
Bugfixes:
- Auto-run after game paused
Platforms are coming back, with an important new feature!
The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.
i'm in the process of redesigning the weapon. on the left you can see the result so far.
what do you think?










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