Game
Keygemin: Windborne Kin
2 years ago

Devlog #2 - Day Night Cycle
Game Link - https://soaringmoon.itch.io/keygemin----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|----|Previous Episode #1 - https:/...
https://www.youtube.com/watch?v=FfbnOE83w2A


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Almost finished with the Character Crew UI page.

Alright, that Quest Journaling feature is nearly complete.

Starting work on the Journal UI Page today. https://gamejolt.com/games/k/852426

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc