Game
SlimeJumper : Ultimate Jump


6 years ago

Devlog 20 | Slime Jumper

22.December.2019

--- | New | ---

- New Character Animations!

- New Modi Selection Menu

- New Levelselection and Tutorialselection Menu Design

-- |New Version | --

- Demo Version 0.2.2 Released




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in this post i will explain why development has stalled and what the current status and plans for the future are.

(Enclosed I add the logos from new to old)

this is my new project: Cybernaut. in this game you will traverse cyberspace as a cybernaut and encounter some obstacles along the way.

what do you think of the design so far?

----- major update | demo version 0.1.3 -----

------| new |------

- New Ui Animations

- New Text Font

-------| Bug fixe´s |-------

- Menu Movement fixed

Old Movement, many improvements!

Change:

- Old Movement feeling with new input system!

New:

- Maximum fall speed so you can no longer glitch through the ground

Removed:

Respawn script completely removed and better integrated into the new player script

Demo Update: 0.1.1

New:

- Particle effect when the player jumps

- Button for Mobile to open the pause menu

Bugfixes:

- Auto-run after game paused

----- major update | demo version 0.1.2 -----

------| new |------

- The first five levels in ‘Adventure’ mode have been added.

- New button layout

-------| Bug fixe´s |-------

- Slime no longer floats slightly above the ground.

Platforms are coming back, with an important new feature!

The platforms are finally back with an important new feature. Now it is possible to set an infinite number of points from which the platform can move back and forth instead of just 2.

SlimeJumper: Ultimate jump comeback.

It's been a long time, but the slime is back!

In a few days, I'll tell you exactly what's going on with the game, what the current status is and what the future holds.

i'm in the process of redesigning the weapon. on the left you can see the result so far.

what do you think?

the body is as good as finished. :D