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29
2 years ago

Devlog 3 - 4/9/2024


I haven’t done as much, but I wanted to get more of the basics of the level map in on a separate project, I added like a pretty mediocre, but simple enough background, and I added the scrolling function to the World Map. 

I also made a little box overhead the player when they’re on a level, saying the specific name of the level, which is just test level and a Number, pretty simple, but it gets the job done



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After a bit of time I've finally managed to come with an enemy that isn't another Toy Bryant variant(trust me there's gonna be more of those) but uh these things If I ever add them in

Sea Bottom Segue:

Well, it's been two years already since I was unblocked from this site,

Those who've known me for long

I know the small percentage I'm talking too but still

Feldyr troubles

Its like we’re in some kind of 3D Lsnd

They're in! They're tricky to deal with since they're fast and can jump over large gaps, but you are able to jump on them if you time it right, or you can use Benji's flame thing since it extends reach making it easier to hit them

Did the same thing with the Slumber Dragons and made a bitmap sprite for the Feldyr as a placeholder for it

Eventually I'll have to make a vector sprite for this thing along with animating

I hit randomize in fsfxr

Just spreading the word of this because like legitimately I agree with the points made on here

https://gamejolt.com/p/i-don-t-usually-make-posts-like-this-but-…