Loading...
29
9 months ago

Devlog 3 - 4/9/2024


I haven’t done as much, but I wanted to get more of the basics of the level map in on a separate project, I added like a pretty mediocre, but simple enough background, and I added the scrolling function to the World Map. 

I also made a little box overhead the player when they’re on a level, saying the specific name of the level, which is just test level and a Number, pretty simple, but it gets the job done



1 comment

Loading...

Next up

I’m officially on Winter Break

Bryant’s Knee Surgery be like:

Feeling like I’m lacking in my art and feel like my drawings are bad and aren’t worth anything

It’s been that kind of time for me recently

Full whiteboard before I erase it all for planning some things and possibly even more doodles

On a much different note, I made my own custom little thing(yes in Turbowarp deal with it) that will help me like find the dimensions of like the 2D paper sprites, so I can get their sprite Z and hitbox dimensions easier without the hassle

Game Dev doodles are fun

Chai thing to free me outta artblock

The Antonblast Marketing is one of the marketing tactics of all time

And I’m here for it

I need to rework on the older World Map and just the whole level selection thing too, that’s another priority thing I need to work on with this, now that I’ve got a large issue off of my hands

So it turns out that with the layering thing I did

No it’s jot broken again- Gosh forbid that would happen-

But someone did do something like I did? a little bit differently, and they used Scratch for it