Game
LISA: The UNDONE

2 months ago

DEVLOG 4/1/24
NOT-SO-APRIL FOOLS/IMPORTANT UPDATE


Ladies. Gentlemen. People of all ages and places.

It's been about three months, and I have some pretty important news to share, actually.
The game is actually getting very close to being done!
Yeah, for real!
We're currently in the final stages of development, eliminating a lot of pesky (some admittedly funny) bugs and polishing up the experience to be as good as I would like it to be. I won't make any promises on a release date (that would be silly of me.) But we are nearing completion of everything I wanted to do with Part 1 of this project. How much time it will take to finish everything up, well, remains to be seen. Could be anywhere from weeks, to even months.
Maybe it'll be another 5 years ohoooooooh~

Just kidding.

Despite the Part Split, I hope that people will still nevertheless be very satisfied with what we've created, as to me, Part 1 is a full game in of itself, and one that has an enormous amount of replayability.

You might be asking, "Red! Any new screenshots or videos?" and this time, I think I'll refrain. With how close we are to release, at this point I think I'll end up creating a short final teaser for when it drops, and leave the rest for everyone else to explore the game. There's a lot there!
With that in mind, I believe this will actually be the FINAL DEVLOG for Part 1, the next time I post, it will be time for the game to release.
You guys still get a sketch though, like always!

It's been a heck of a journey getting here, and I can only ask everybody waits a little while longer. To think this project started all the way back in 2018 (Yeah, that far back.) and I managed to stick with it throughout the years.
Will it be perfect? Probably not, but what IS perfect anyway?
Anywho.
The team and I are very excited to show you what we've cooked up.

Rootin' for All of Ya, Redisco
SEE YOU AT RELEASE!

-----END LOG-----

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