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Game
Joe Life 1
1 year ago

Devlog 4:


After about 40-ish minutes of pain & confusion, I finally added reversible gravity, as well as almost doubling the block count from 57 to 98.

Pretend that every gravity invert I pressed q, because that's the debug shortcut I used.

Sometimes, if the conditions are met, you might manage to get Joe stuck in the ceiling/floor/whatever (demonstrated around 0:30), but that's fixable by having Joe jump. Not sure how to prevent joe from getting stuck.

I added changeable size, but only as debug for now. For some reason at sizes of 95 and above the game starts to lag, but I'm not planning on having Joe be that huge.

I'm not even done with the title screen yet.



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goodnight chat

Devlog 3: figured I'd work ahead and make the prototype for the flying joe.

for now, only the space key works.

57 blocks and @LilyMakesThings 's platformer script for this joeass.

oh, and btw the ground works :D

guys i found a synth used in the big dingle (fnf)

not that most ppl will care but i thought i'd share anyhow

goodnight yall

Huh wait I thought it was just Bryant-

Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)

Also Name Change to something more appropriate with the mod

HAHAHAAHAA! You think you SCAVENGERS, with your fancy ass TECHNOLOGY can OUTFLY us!

GUESS WHAT?? We nightwings DONT like to be disturbed during our LAVA BATHS!! >:(

So we STOLE your FANCY ASS FIGHTER JETS, and NOW we will disturb your ENTIRE VILLAGE! #wof

Devlog 2: I started making the title and added a transparent background buster.

Pretty easy for now.

Deided to go and Make this little Test Animation recently.

Devlog 3: added person templates with their shirts saying funny ish things

my fave is the "PERcentage Sales ON computers" one, comment yours below