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Game
Joe Life 1
1 year ago

Devlog 4:


After about 40-ish minutes of pain & confusion, I finally added reversible gravity, as well as almost doubling the block count from 57 to 98.

Pretend that every gravity invert I pressed q, because that's the debug shortcut I used.

Sometimes, if the conditions are met, you might manage to get Joe stuck in the ceiling/floor/whatever (demonstrated around 0:30), but that's fixable by having Joe jump. Not sure how to prevent joe from getting stuck.

I added changeable size, but only as debug for now. For some reason at sizes of 95 and above the game starts to lag, but I'm not planning on having Joe be that huge.

I'm not even done with the title screen yet.



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rewrite get the fuck out of my deltarune im tryna play

Devlog 3: added person templates with their shirts saying funny ish things

my fave is the "PERcentage Sales ON computers" one, comment yours below

goodnight yall

Consumerism

Devlog 2: I started making the title and added a transparent background buster.

Pretty easy for now.

Deided to go and Make this little Test Animation recently.

Devlog 3: figured I'd work ahead and make the prototype for the flying joe.

for now, only the space key works.

57 blocks and @LilyMakesThings 's platformer script for this joeass.

oh, and btw the ground works :D

jild practices saying ddededodediamante because he's coming to visit joe.

(music by me)

@ddededodediamante

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

ai minecraft but i start out with a mysterious PenguinMod picture!!

yeah chat i think i broke it