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1
Game
Joe Life 1
2 years ago

Devlog 4:


After about 40-ish minutes of pain & confusion, I finally added reversible gravity, as well as almost doubling the block count from 57 to 98.

Pretend that every gravity invert I pressed q, because that's the debug shortcut I used.

Sometimes, if the conditions are met, you might manage to get Joe stuck in the ceiling/floor/whatever (demonstrated around 0:30), but that's fixable by having Joe jump. Not sure how to prevent joe from getting stuck.

I added changeable size, but only as debug for now. For some reason at sizes of 95 and above the game starts to lag, but I'm not planning on having Joe be that huge.

I'm not even done with the title screen yet.



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The Trello thing is now made! Yall can now msg me for ideas on Joe Life 1!

https://trello.com/b/cu1WD5W7/joe-life-1-to-do

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they can spawn in groups of up to SEVEN! how rare!

i am not dead. i am still very much alive.

let's just say that during my period of inactivity i was...

preoccupied.

The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.

Devlog 5:

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

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suck it up, lui! this edit is staying forever.

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Perfect for those wavy backgrounds found in most FNF DaB/DnB mods! I will experiment further.

Thanks for feature!

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Can you figure out what each slider does?