Devlog #7 | Fog of War & POI
This phase focuses on experimenting and adding features to Fog of War and the Capture system for POI, as well as testing the 2.5D environment.
Next up
🛰️ Early gameplay peek from Signal Remnant, a survival strategy game I’ve been working on in Unity.
Still messy in places, but things are finally clicking together!
🎮 More devlog updates coming soon.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Bandana Dee the Dream Friend
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
The whole squad is here!
Interested? Follow me!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella











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