Game
Smashed Space
8 years ago

Devlog#7 Inventory Work


Sorry for the lack of posts and content it has been a busy week of classes and I have been focusing more on those

Anywayssss.

5d0ad55d16655.png

The most recent work I have been doing is in the inventory which I will be showcasing in the DevLog Video #7 video. The textures of the inventory are just placeholders; ill be adding in textures that fit the game better once I get them from a friend who should be working on them right now. what I have been doing is putting the components on all the ships and such. currently, I am at 2/3 of the tiers done.

Along with that stuff today I started to address the numerous bugs and worked on a little of the polishing of the cut scene but honestly, I’m pretty sure I made it worse. oh well. fix one thing break two others.
Thanks for reading :)

//Ener



0 comments

Loading...

Next up

Little Update So I have fixed a bug that has been breaking the shop. But hey now it works and i have even put in a description for the ships. Now im going to keep working on the debris and soon reworking the starting cutscene.

Path of Kami: The Evolution of the Lore

Family band complete!

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Path of Kami, running around the shrine area

New Teasers!