Ahoy Divers!
Coming up in our February 12 alpha is a new category of cards called "Salvage." Salvage cards are resource cards that can be traded in for scrap at camp. But they're also more.
These cards let you take a play with a little risk/reward. Use them just like scrap and craft whatever gear you can to take on the boss. Or, keep the salvage in your hand until you beat the zone, and bring them back to the Havilah.Â
At the new Construction menu you can see all of the salvage you've managed to take back skyside. You can use these to improve both the Store and Church, which will open up more options we'll be previewing next week! Each rank of improvement to each building costs specific salvage resources, and you'll need to run different zones at different levels to keep the Havilah afloat.
For our first debut of this system, you'll have 6 different kinds of salvage to gather:
Canned Food
Canvas
Fuel (only found in the Wastes at level 6+)
Hinge
Netting
Wire Spool (only found in the Dunes at level 6+)
Salvage cards are only available in Adventure Mode, and replace nearly all of the scrap cards you would've usually found there. We've tried to make sure that the total scrap available to you at each level is about the same as before. But whether you take advantage of it or not is up to you!
PS: Unlike other resource cards, salvage stays in your hand even when you're at camp, until you actively use it. The freedom to stack your hand with a ton of resource cards might be beneficial to a certain manic mechnomancer...
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