Hi, Rafa here.
Im writting this to make a quick summary of how development has been going and what have happened lately for Maggie Mania.
First of all, I´d like to make a shout out to my friend @Kutejikashi . I think he doesn´t receive enough props for helping this project.
He is who made the models of the main gang of the game.
He came when this game´s future was completely uncertain and gave me a hand. He did not only help me by providing the characters models, but also he teached me about 3D modelling when Dave (Now named Springcleaning) left the project. Oh! You did not know about that, did you?
Spingcleaning helped at the beginning and was who I started to dream this project with back in mid 2023. She started to help me with the map at the beginning (The office precisely) But she didn´t really like doing this anymore and left the project. But thanks to her bases and Kutejikashi´s teaching, I could learn how to continue this project on my own from there, and with some struggles, I finally could get to this point.
Now, I wanna leave some comparisions to show how I could get better in this stuff!
Dinning Room:
Before
After
(What is better looking here is the ilumination whatsoever)
Anyways, regarding the game, everything is doing very well!
I have already coded the office enviroment (I hope this is final with the several trials I´ve made on this regard). Here a quick preview:
This lead me to start a tradition of sharing a monthly overall percentage of progress:
Story: 100%
Models: 90%
Office Gameplay: 11%
Post-Nights: 0%
Soundtrack: 70%
Overall: 37% (Aprox)
As you can see, the game is somewhat advanced but far from a release. Altough I think everything´s going very smoothly, so don´t expect too many of these devlogs before the game releases!
Before I go, just like my friend Kutejikashi, I want to thank @Flequi Games for covering this game in one of his videos. That means a lot for me since he´s one of my favorite FNaF youtubers ever. Seriously, it would be a honor if he played this game some day...
Also, I´d want to thank for 200 followers. I know this game is outta nowhere but having all this support means a lot for me. Since FNaM 3 CN I haven´t directed any other project so I'm not used to having so many followers. Seriously, thanks. I won´t dissapoint.
Anyways, goodbye for now. I´ll come with more news soon
(Btw the media section of the page has been updated. It´s worth to check it out.)
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