This is the last devlog. Hard parts in Best Ending is actually done. Now that's left for best ending it's a few cutscenes. I've planned to complete the game at 31 December, but I don't want to rush it, so it's most likely will be delayed. Thanks for your attention.
Next up
Devlog - November 2020
Status of a characters.
Devlog - October 2020
I'm back!
Merry Christmas ! π
Devlog - September 2020
I wonder what is this I'm working on...?
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarΓa Regla. It is one of the natural wonders of the country!
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