Game
Xenorbax
7 years ago

Devlog - The weight system


Hey everyone ! The weight system is done and, when I’m writing this post, I’m actually working on the mood system ! I just want to explain how this weight system works : So as you you can this on the screen it will be a gauge with 11 levels ( 1 to 11), the perfect weight is the 6th level logically. If the weight > 8 then the next day your pet will lost 3 life points + ( weight - 7) else if the weight < 4 then the next day your pet will lost 10 life points + ( 4 - weight). Each day your pet will loose 1 weight level so be carefull ;) ( The weight can’t be under 1 and above 11)

5d09a01c36eaa.png


0 comments

Loading...

Next up

Devlog - daily rewards ! The daily rewards are almost created ! Those rewards will be very important because they will the only way to earn money in the game to buy food for your pet c:

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Showing off player 2 😎

What do you think?

My D&D art for my family so far (WIP if you couldn't tell)

brung back my old oc plus a new one

...they don`t have names yet tho

2d lighting experiment