Game
One Night at Clark's


3 years ago

Did a little polishing of the main menu by adding glow to the text and a font change, here's a comparison




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BMO model accompanied by random pillars made on Blender I usually only make 2D art, but I've been trying out 3D modelling and I have to say it's pretty fun.

Cover of C418's "Clark" from Minecraft Listen to it, or don't https://youtu.be/ijnzxgX8vQc?si=7kLnFkqEVqrR2m0a

I thought I only wanted this to have 2 nights, but I scrapped that and decided to code an optional custom night, this is obviously for the people who want more of a challenge after beating the base game

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

I haven't abandoned this game

Work has been put into the game behind the scenes and will hopefully be done within the next few weeks, thank you all for supporting

In the meantime have this art of, yeah

blake popgoes evergreen pixelart

After 8 months, the game is finally finished and is out! Thanks for all the support, guys. Be sure to download the game if you please. Also, contact me if you have discovered a bug or you have a question. That's all from me, enjoy the game!

The FNaF Development Community is a community for aspiring creators, created by me and others. Join now

https://gamejolt.com/c/fnafds-k2tynb

A soul desolate

Took me two weeks to realise you could play overclarked mode in v1.9 from the moment you open the game for the first time

I should quit game development