Game
Five Nights At Freddy's Run
7 years ago

Did you think it would take me a few bugs to correct them?
+ Changed freddy speed
+ info button in cabinet and ball pool (the two give to hide when the "E" is precioned
+ ESC exits the fullscreen in the Menu
+ Installer/Enhanced Java-based rendering/Logo




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Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Levels' maps.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

ooh yes..

:] me sigue sin gustar

:] I still don't like it

for the past 2 days I finally made the first demo build of shurugami

you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507

tell me what you think!

#rpg #indiedev #pixelart #screenshotsaturday

Tomorrow I'll be releasing another game (in collaboration with my friend): Errevale Fall, a short visual-novel hybrid following the story of the monster hunter Leiana and the final days of the town of Errevale. Check out the gameplay trailer here!