Game
Sketchpad

6 years ago

Didn't come out as I expected it to be. (Just look at how different this is to the image I posted a while ago) Gonna fix this tomorrow. Here's the UPDATES:


-Added the Gazebo and the backgrounds at the back
-I limited the player’s movement so that he wouldn’t fall off outside the scene
-I limited the camera’s movement so that it would not show the parts outside of the scene



0 comments

Loading...

Next up

Spent hours drawing this. I will get used to the process of drawing game sprites and will draw faster soon

Hello Everyone! I just uploaded a new devlog update on my Youtube Channel!

https://youtu.be/xcEXmOMImkk

Arranged the sprites in Krita(Where I draw my sprites) and draw the background of the game

UPDATE:

Trying to figure out what the player would look like and here's what I came up with: A hooded guy wearing a mask

Hello Everyone! Today I re-implemented some things that are included in the game before I changed the grid system and the path finding implementations

Here are the changes that I made today:

Update: - I started implementing a Parallax effect on the background of the game - I used a temporary sprite for the player to test the movement of the player - I made the camera follow the player until it reached the end of the scene

I started to draw the game's art

I haven't given up on the game. I am currently experimenting on different pixel art styles here's one that I might stick with

It's been a long time since I work on my game and a lot has happened. I decided to redo the whole game and I wanted to go for a pixel art styled game because these kind of games are the ones that I realy like