-Added the Gazebo and the backgrounds at the back
-I limited the player’s movement so that he wouldn’t fall off outside the scene
-I limited the camera’s movement so that it would not show the parts outside of the scene
Next up
Trying to figure out what the player would look like and here's what I came up with: A hooded guy wearing a mask
I started to draw the game's art
Hello Everyone! Today I re-implemented some things that are included in the game before I changed the grid system and the path finding implementations
Here are the changes that I made today:
Update: - I started implementing a Parallax effect on the background of the game - I used a temporary sprite for the player to test the movement of the player - I made the camera follow the player until it reached the end of the scene
UPDATE:
I haven't given up on the game. I am currently experimenting on different pixel art styles here's one that I might stick with
Spent hours drawing this. I will get used to the process of drawing game sprites and will draw faster soon
Decided to fix it today
Hello Everyone! I just uploaded a new devlog update on my Youtube Channel!
Arranged the sprites in Krita(Where I draw my sprites) and draw the background of the game










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