-Added the Gazebo and the backgrounds at the back
-I limited the player’s movement so that he wouldn’t fall off outside the scene
-I limited the camera’s movement so that it would not show the parts outside of the scene
Next up
Spent hours drawing this. I will get used to the process of drawing game sprites and will draw faster soon
Hello Everyone! I just uploaded a new devlog update on my Youtube Channel!
Arranged the sprites in Krita(Where I draw my sprites) and draw the background of the game
UPDATE:
Trying to figure out what the player would look like and here's what I came up with: A hooded guy wearing a mask
Hello Everyone! Today I re-implemented some things that are included in the game before I changed the grid system and the path finding implementations
Here are the changes that I made today:
Update: - I started implementing a Parallax effect on the background of the game - I used a temporary sprite for the player to test the movement of the player - I made the camera follow the player until it reached the end of the scene
I started to draw the game's art
I haven't given up on the game. I am currently experimenting on different pixel art styles here's one that I might stick with
It's been a long time since I work on my game and a lot has happened. I decided to redo the whole game and I wanted to go for a pixel art styled game because these kind of games are the ones that I realy like
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