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6
Game
Undertale: Tears In The Rain
10 months ago

Difficulty Selector

It only changes damage, not attacks, i'll make a pacifist (easy) mode if the game gets 30 followers and a true hard mode if like 40 followers in an update

Damage changes:

(read article)


Debug - 0 DMG

Easy - 0.5 DMG

Normal - 1 DMG

2 DMG MODE - 2 DMG

Hard - 3 DMG

NO-HIT - 999 DMG (so in other words, an instakill)



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"Widescreen Undertale isn't that bad!!!" Widescreen Undertale:

Hi guys,,,;

40 (+1) followers!!!

that's pretty epicly epic icl....

so uh...

i should probably do something cool for this....

soon....

aye i think i should mention

sans doesn't use gaster blasters or most of his cool abilities in phase 1

he uses those in phase 2

thought i'd just mention

dont mind the shitty code btw thats placeholder

not something new but something old i'm going to develop further

https://discord.gg/CmsS9tn96p

reminder we have a discord i post rizz updates over there too

this is the moment i realized i can't draw (it wasn't meant to be a battle sprite or smt it was meant to just be art)

this is what i'm doing instead of working on my games btw (it's replaced with undertale and deltarune sfx stuffs)_

i just thinkt he dusttale game is kinda unorginal

it makes me want to work on it less

no need to tell me that, ralsei

flashing lights warning or epilsepsy warning or some

very wip and the blue bones are not there anymore

bienvenidos de nuevo mis amigos

also msuic placeholder it's vote I by jung jaeil