Next up
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
recent times
People should finish school before they start "debunking" others.
Topic of the week
Probably gonna make this way from now on.
If you were to make a FNAF Comic/Novel, what would you write it about?
I think my The Return to Bloody Nights Comic timeline is almost ready. Juuuust some more adjustments.
Making it harder for you.
Just gonna repost my Spring Bonnie 2.0 art in comic style i did sometime ago. I wanna get this vibe.
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

















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