Next up
thought about rebranding, and decided to do so.
So, finished the 2nd shift i've now just have to add the achievments for finishing the second shift and uhm, killing someone. I'm also thinking of maybeee doing a playable build soon, idk just an idea. I have to make this game is well optimised first lol.
Added art for the first 2 achievements.
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
More Achievment Art.
Added Achievments-
*An Unfourtunate Career Choice
*This Could Be A Mistake
(The skull one is for an ending, so i haven't coded it in yet but its defo my fav)
He's pissed and in your area.
Just finished day 1 and made a basic 'saving' system. The game is around 30ish minutes rn.
I don't know how long i want this to be but i want it to be decent length, There is 5 planned endings. 2 of them being secret.
Consumerism
Even More Achievment Art
*Was It Worth It? (Unlock Endless Mode)
*Thank You Valued Employee! (Complete The Game Any Ending)
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