Game
Don't open me
8 years ago

Don't open me 2.3.0


Playable on Linux and Mac OS! :D

This wouldn’t be possible without Asayu who basically made this update ;)
Unfortunately, the game doesn’t work as well as on Windows:
-The colors are not exactly the sames
-You can’t speed up the text
-You need Mono to play it

Mono is needed to play this game on Linux or Mac OS, you can find it easily on the internet.

This is far from perfect but this is working I guess and I’m glad there’s only one .exe for Windows, Linux and Mac OS!

Also:
-Other technical changes
-Changes in “Read this file”

Hope you’ll like it ;D

(p.s.:I don’t know why but GameJolt doesn’t consider the game as playable on Linux and Mac OS even though it is)



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Fan art for Foolish I'm feeling kinda better so I drew this

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Made my first ever animation.

it happens

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100