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Game
The Horde: Revitalized
4 years ago

Don't think I've shared this at all, but I actually submitted a trailer to fangames at freddy's when they were doing that trailer submission thing. It's a slightly less outdated version of the trailer to the game. I stumbled across it looking in my drive.


I just stumbled across it looking through my phone's downloads, looking at memes. It was submitted and not really released to the public lmfao. Just thought I'd post this here before going to bed.



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V2.0.0 Released

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

Patch V1.0.4

phantom foxy pixelart

41 minutes

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

psycho

April fool's! Game's now open source! As many files as could be archived from my old drive drawings, as well as exes for major versions! I had an alt Google Drive for most files that I still had, thought releasing them today would be funny XD!

Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!

Last month I showed a small preview of a pre-overhaul post-night section from Evergreen. Here's another one. Some props here are being reused for the new Vault levels. (2022-2023)

If you know, you know.

WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎