Hey everyone!
So today I'd like to talk about a different mechanic in the game, this time being the doors and power.
So FNAP takes a different approach to power. Instead of having a single amount of power that goes down over time based on usage of the doors and cameras, I've decided to get rid of that mechanic.
Now this doesn't mean that you'll be able to keep the doors closed constantly, that would remove the point of the game. Instead, each door has a limit for how long they can be closed for at one given time. So, if you had a door closed for over 10 seconds, then it would disable itself and you won't be able to use it for a while. The camera is unaffected by this, as some characters would require you to monitor them on the camera often.
Another thing I would like to point out is that one character can actually damage and destroy the doors, resulting in them being disabled for the entire night.
That's all I have to say for now, so stay tuned for next time where I properly introduce everyone to the cast of characters that'll be in the game.
Goodbye for now!
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