Hey everyone! I wanted to get this out before Christmas, it’s packed with goodies and I think overall the game has been much improved by the new additions.
*Added Music
*Player controls reactor power output, which turrets and mead production are now dependant on.
*A crew member has been added to help keep the reactors cool and to deliver mead to the transport ship (only after the reactors are taken care of…for obvious reasons…)
*The transport ship has been upgraded to an awesome space-locomotive-engine, and now will come under focussed attack by unibees when it docks, if the transport is destroyed it’s game over!
*Completely new UI with flashing alerts and clear bars to indicate what’s happening (still missing a few things, but those will be added in the next update)
*Buffed the machine-gun, much more satisfying now.
*Nerfed the shotgun, was too OP before.
*Added 2 new types of Unibees; tiny red ones that focus on attacking the player, and giant green ones that focus on doing massive damage to turrets.
*I cleaned up the tooltips a bit, (still needs a bit more tinkering though).
*Added option to disable physics-corpses of enemies for lower end machines.
*Added toggleable Anti Aliasing.
Well that’s about it, I may have left a couple things out, but you’ll discover them when you play! I have a few more things I want to do, maybe even make the game into a commercial release, but I’ll discuss that in a future update when I have everything planned in my head. I know there will be at least one more update to the game, it will add more crew options and armed crew members for when things get really intense, maybe a few other trifles as well.
Stay tuned! And thanks for reading!
~Heftig
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