Game
Ultimate Custom Evening


3 months ago

drawing the stage was fun because i was actually DRAWING but ts is just tracing the same polygons over and over and over again

it's over tho, i think it took me like 1 day tracing the room and one single table,and 1 day tracing the rest


edit: later i'll TRY to make it look less alien compared to the stage, prob gonna add some gradients to the walls and floor and outlines to the tables

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ok i added most of it in-game, gonna need a little bit more polishing though

note to self: make the rdg plushie's outline fit better with the rest of the office because it looks kinda doo doo

i am battling my inner laziness, i cannot go back to my "lazy error" as silly2 said

with that out of the way, i drew the maintenance room and revamped the dining room

zamn #177, i guess i have to go for a new hardest now

here's my plan for all the mechanics and characters that may be replaced in v1.0.0

edit: i didn't add it to the image but i'm definitely gonna change ninja's mechanic since he's a pain in the ass with his current one

ts pmo

out of my lazy era again (also new cam layout)

calamity: tons of content.. but bosses going through rework hell years later, crashes my pc if i try loading it

calamity fables: only three bosses, but they're ridiculously peak and less content means my 4 gb ram can actually run it and not implode

peak!!

i tried out triplets